
ASCENDANT 1
12 RR
+164 RR
Current act
Player identities, statistics and match data shown in Demo Mode are fictional and are provided only to demonstrate the FragLogic experience.
Europe West
Updated 2 hours ago
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ASCENDANT 1
12 RR
+164 RR
Current act
Peak rank
ASCENDANT 2
55 RR
Act rank
ASCENDANT 1
12 RR
What is FragLogic Score?
FragLogic Score is a proprietary performance-analysis metric that summarizes multiple aspects of gameplay performance, including combat, round impact, consistency, survival and other supported indicators. It is not an MMR, ELO, matchmaking rating or replacement for VALORANT's official ranked system.
Current act
666
Recent form
Form is holding versus your season line
Playstyle
Supportive Controller
Consistent Performer
Primary insight
First deaths
Based on 30 rounds.
Current act
All matches

Astra#EUW
ASCENDANT 1
What is FragLogic Score?
FragLogic Score is a proprietary performance-analysis metric that summarizes multiple aspects of gameplay performance, including combat, round impact, consistency, survival and other supported indicators. It is not an MMR, ELO, matchmaking rating or replacement for VALORANT's official ranked system.
666/1000
Player DNA
A rule-based identity card from your match sample: playstyle, attribute scores, records and streaks. It is not a model prediction.
Secondary
Consistent Performer
79% confidence · 28 matches
Key strengths
Key weaknesses
Primary playstyle
Supportive Controller
Confidence
79%
Medium confidence
Sample
28 matches
Why?
58 first bloods across 28 matches
62 first deaths across 28 matches
482 / 454
9 matches
10% opening-kill rounds
Best ACS
289
Open match
Highest K/D
2.00
Open match
Most kills
24
Open match
Most assists
22
Open match
Most clutches
2
Open match
Highest RR gain
+30 RR
Open match
Longest win streak
5 matches
Open match
Longest loss streak
5 matches
Open match
Best map win rate
Haven · 71%
Best agent win rate
Viper · 80%
4 match win streak
Current win streak
4
Current loss streak
0
Best win streak
5
Worst loss streak
5
Your current streak appears more strongly associated with fewer early deaths than a jump in combat output.